Thursday, May 29, 2014

I haven't kept the reader up to date, and I regret this. I've finished secure logins and logouts for the website, and Lee and I are learning to use JSON requests to communicate between client and server. A lot of work over the weekend will yield a presentable model for Tuesday's exhibition.

Monday, May 12, 2014

Lee is done with a Java version of the game, he now needs to port it to Android. I am busy designing a website for users to register and a database that will store user information. I just finished ensuring all emails cannot be duplicates and that they have to be of the correct type. Garrett doesn't really know what to do at the moment, as he is not a programmer, but is a graphic designer. I will try to find something for him to do this next week.

Thursday, March 13, 2014

Winter quarter presentation

Our ppt presentation for SOS winter quarter.
I've set up my development environment, installing httpd, mysql, ruby, rails, and all the dependencies. This was not as easy as it sounds on a CentOS machine. Lee has not finished the Java version of the game, and had some trouble installing ADT (Android Development Tools). He hopes to have the Java version of the game done by the beginning of spring quarter in order to begin porting it to Android. Garrett has written a base website upon which we can build further. It has not been hosted yet, but I plan on setting up an apache server to host it myself from home. Garrett has also been creating graphics for the game, including 52 custom cards, as well as 52 additional "secret" cards that can be unlocked through achievement.

Monday, March 3, 2014

I've decided to make the database for this game using Ruby on Rails and mySQL. I've found many resources for this and will devote this week to learning it. Garrett has been working on the user interface, and created custom card images for the game. He will start work on the website shortly. Lee used Java to create the heart of the game mechanics, and can so far shuffle a deck and deal out 7 cards to x players. He has installed ADT and is learning how to wrap his work in Android-java.

Tuesday, February 11, 2014

I've been working with my new CentOS6.4 system and I've installed Apache and several other necessary systems. I have set up port forwarding on my home broadband router to allow the server access to incoming internets.

Saturday, February 1, 2014

I've picked up two people to work on this with me: Lee Wadley, a fellow classmate and Garrett Borden, a friend from outside of school. We sat down tonight and worked out details of how the game should be done. We filled out the Thesis Proposal Form and discussed both the game implementation and a plan of action.